31 lines
653 B
C#
31 lines
653 B
C#
using UnityEngine;
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using UnityEngine.UI; // 혹은 TMPro
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public class UIManager : MonoBehaviour
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{
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public GameObject winPanel;
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public Button btnNext;
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private void Start()
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{
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btnNext.onClick.AddListener(OnClickNextLevel);
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}
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public void ShowWinUI()
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{
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winPanel.SetActive(true);
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// 여기에 팡파레 파티클이나 효과음을 재생하면 좋습니다.
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}
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public void HideWinUI()
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{
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winPanel.SetActive(false);
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}
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// 버튼에 연결할 함수
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public void OnClickNextLevel()
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{
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winPanel.SetActive(false);
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GameManager.Instance.LoadNextLevel();
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}
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} |