HuePuzzle/Assets/Scripts/UIManager.cs
2025-11-21 16:12:41 +09:00

31 lines
653 B
C#

using UnityEngine;
using UnityEngine.UI; // 혹은 TMPro
public class UIManager : MonoBehaviour
{
public GameObject winPanel;
public Button btnNext;
private void Start()
{
btnNext.onClick.AddListener(OnClickNextLevel);
}
public void ShowWinUI()
{
winPanel.SetActive(true);
// 여기에 팡파레 파티클이나 효과음을 재생하면 좋습니다.
}
public void HideWinUI()
{
winPanel.SetActive(false);
}
// 버튼에 연결할 함수
public void OnClickNextLevel()
{
winPanel.SetActive(false);
GameManager.Instance.LoadNextLevel();
}
}