#pragma once

#include <unknwn.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.System.Threading.h>
#include <winrt/Windows.UI.Xaml.Controls.Primitives.h>
#include <winrt/Windows.UI.Xaml.Controls.h>
#include <winrt/Windows.UI.Xaml.Data.h>
#include <winrt/Windows.UI.Xaml.Interop.h>
#include <winrt/Windows.UI.Xaml.Markup.h>
#include <winrt/Windows.UI.Xaml.Navigation.h>
#include <winrt/Windows.UI.Xaml.h>
#include <winrt/Windows.Devices.Enumeration.h>
#include <winrt/Windows.Media.Capture.h>
#include <winrt/Windows.Media.MediaProperties.h>
#include <winrt/Windows.Devices.Sensors.h>
#include <winrt/Windows.Devices.Enumeration.h>
#include <winrt/Windows.Media.Mediaproperties.h>
#include <winrt/Windows.Media.Devices.h>
#include <winrt/Windows.UI.Core.h>
#include <winrt/Windows.Storage.Streams.h>
#include <winrt/Windows.Security.Cryptography.h>
#include <winrt/Windows.Storage.h>
#include <winrt/Windows.Graphics.Imaging.h>
#include <winrt/Windows.System.Display.h>
#include <winrt/Windows.Storage.FileProperties.h>

#include "winrt/Microsoft.ReactNative.h"
#include "JSValueTreeWriter.h"
#include "ReactCameraView.h"
