143 lines
4.5 KiB
JavaScript
143 lines
4.5 KiB
JavaScript
/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @flow
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* @format
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*/
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'use strict';
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import type {PlatformConfig} from '../AnimatedPlatformConfig';
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import type AnimatedNode from '../nodes/AnimatedNode';
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import type AnimatedValue from '../nodes/AnimatedValue';
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import Platform from '../../Utilities/Platform';
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import NativeAnimatedHelper from '../NativeAnimatedHelper';
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import AnimatedColor from '../nodes/AnimatedColor';
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import AnimatedProps from '../nodes/AnimatedProps';
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import AnimatedValueXY from '../nodes/AnimatedValueXY';
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export type EndResult = {finished: boolean, value?: number, ...};
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export type EndCallback = (result: EndResult) => void;
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export type AnimationConfig = {
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isInteraction?: boolean,
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useNativeDriver: boolean,
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platformConfig?: PlatformConfig,
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onComplete?: ?EndCallback,
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iterations?: number,
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};
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let startNativeAnimationNextId = 1;
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// Important note: start() and stop() will only be called at most once.
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// Once an animation has been stopped or finished its course, it will
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// not be reused.
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export default class Animation {
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__active: boolean;
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__isInteraction: boolean;
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__nativeId: number;
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__onEnd: ?EndCallback;
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__iterations: number;
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start(
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fromValue: number,
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onUpdate: (value: number) => void,
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onEnd: ?EndCallback,
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previousAnimation: ?Animation,
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animatedValue: AnimatedValue,
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): void {}
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stop(): void {
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if (this.__nativeId) {
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NativeAnimatedHelper.API.stopAnimation(this.__nativeId);
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}
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}
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__getNativeAnimationConfig(): any {
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// Subclasses that have corresponding animation implementation done in native
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// should override this method
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throw new Error('This animation type cannot be offloaded to native');
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}
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// Helper function for subclasses to make sure onEnd is only called once.
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__debouncedOnEnd(result: EndResult): void {
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const onEnd = this.__onEnd;
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this.__onEnd = null;
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onEnd && onEnd(result);
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}
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__findAnimatedPropsNodes(node: AnimatedNode): Array<AnimatedProps> {
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const result = [];
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if (node instanceof AnimatedProps) {
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result.push(node);
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return result;
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}
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// Vectorized animations (animations on AnimatedValueXY, AnimatedColor nodes)
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// are split into multiple animations for each component that execute in parallel.
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// Calling update() on AnimatedProps when each animation completes results in
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// potential flickering as all animations that are part of the vectorized animation
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// may not have completed yet. For example, only the animation for the red channel of
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// an animating color may have been completed, resulting in a temporary red color
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// being rendered. So, for now, ignore AnimatedProps that use a vectorized animation.
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if (
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Platform.OS === 'ios' &&
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(node instanceof AnimatedValueXY || node instanceof AnimatedColor)
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) {
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return result;
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}
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for (const child of node.__getChildren()) {
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result.push(...this.__findAnimatedPropsNodes(child));
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}
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return result;
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}
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__startNativeAnimation(animatedValue: AnimatedValue): void {
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const startNativeAnimationWaitId = `${startNativeAnimationNextId}:startAnimation`;
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startNativeAnimationNextId += 1;
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NativeAnimatedHelper.API.setWaitingForIdentifier(
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startNativeAnimationWaitId,
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);
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try {
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const config = this.__getNativeAnimationConfig();
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animatedValue.__makeNative(config.platformConfig);
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this.__nativeId = NativeAnimatedHelper.generateNewAnimationId();
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NativeAnimatedHelper.API.startAnimatingNode(
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this.__nativeId,
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animatedValue.__getNativeTag(),
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config,
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result => {
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this.__debouncedOnEnd(result);
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// When using natively driven animations, once the animation completes,
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// we need to ensure that the JS side nodes are synced with the updated
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// values.
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const {value} = result;
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if (value != null) {
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animatedValue.__onAnimatedValueUpdateReceived(value);
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// Once the JS side node is synced with the updated values, trigger an
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// update on the AnimatedProps nodes to call any registered callbacks.
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this.__findAnimatedPropsNodes(animatedValue).forEach(node =>
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node.update(),
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);
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}
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},
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);
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} catch (e) {
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throw e;
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} finally {
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NativeAnimatedHelper.API.unsetWaitingForIdentifier(
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startNativeAnimationWaitId,
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);
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}
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}
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}
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